                     
           
        For more ideas
        visit our 2006-2007 
         class project page 
          
         
        ...and our 
		  
          for individuals
        and small groups 
         
         
        Track the monarchs and
        cranes via 
          
         
        Track the cranes via 
          
           
          
        via WWF Canada
         
         
        Please support 
          
         
         Please support Operation
        Migration  
         
        Please support 
        World Wildlife Fund Canada 
          
         
      | 
      
         Games
         
         
         
          
        Online
        Polar Bear Games The
        World Wildlife Fund International has been tracking the movements of
        Polar Bears in Europe for four years.  They have a website that
        features online
        games  to teach kids about Polar Bears and the arctic
        environment. (NOTE:  After you click the above link, you
        need to navigate to the "parents and teachers" section of the
        Canon Kids' Zone website and select the "easy access"
        tab.)    
        Grade 2 club member playing "Bear
        Jump"
   
        Grade 2 club member answering an arctic
        knowledge 
        question that popped-up during an online game
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        Downloadable
        Migration-Math Games
         
        Mrs. Black has designed five math activities, for students in Grades K-2
        and Special Education.  These games support the acquisition
        of basic math skills and teach concepts relating to the seasons and
        migration.  Text
        summaries, instructions, enhancements, alternate activities and tie-ins
        to other curriculum areas and downloadable game component pdfs are
        provided below.
         
         
         
         "4
        SEASONS PATTERNING"  (Sorting, Patterning,
        Sequencing) 
        
        Nature, science, math, language, architecture,
        music and art, etc. are
        full of patterns.  Helping young and special education students to
        begin discerning the patterns that exist in nature can assist them in
        seeing patterns in other contexts, and in understanding how things work. 
        I developed a special set of sorting/patterning/sequencing cards to help
        my special needs students see and imitate the seasonal/migration
        patterns that exist in nature.  The summer and winter cards are
        "elemental" (fire and ice), the spring and fall cards
        represent "flora" (tulips and fall leaves) and there are two
        other "fauna" cards (cranes and monarchs) that can be added
        into a patterning sequence or substituted for the spring and fall cards,
        to represent "the migration seasons." 
         
        Players:  1 or more
         Materials
        Needed:  Several
        types of patterning cards (download below, nine-to-a-page).
         
        Instructions:  Have students create patterns using a variety
        of seasonal and fauna cards.  Have them identify the "pattern
        core" (the segment that repeats) and "name" their
        patterns (e.g. winter-summer = A-B; monarch-monarch-crane = A-A-B;
        winter-spring-summer-fall = A-B-C-D) 
         
        Enhancement for more advanced students:  Have students
        create, analyze and name more complex patterns, in which the cards
        imitate the seasonal/migration rhythms of nature (e.g. winter-monarch
        migration-crane migration-summer-monarch migration-crane migration...
        where the animals substitute for the usual "spring" and
        "fall" seasonal.cards... = A-B-C-D-B-C) 
         
        Alternate Activity:  Have students pick up a handful of the
        patterning cards, at random, and then sort and line them up to form a
        pictograph.  Students can then use "math language" (most,
        more, same, less, least) to describe their patterning card graphs. 
         
        Science Tie-in:  Discuss the seasons and the weather and
        other natural events usually associated with each season.  GO
        OUTSIDE and make observations in each season that students are at
        school.
          
         
         
        
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        "MIGRATION: THE
        COUNTING GAME" 
        (Addition) 
        Two of my Special Needs students struggle with fine motor skills, and
        the use of number lines.  For them, I developed a special migration
        board game with spinners and small game pieces, to assist them with
        fine motor development, and number lines that are oriented up, down and
        around corners, to help them learn addition.  This is a cooperative
        game, in which students help the Whooping Crane western flock migrate
        from NWT to Texas and the monarchs migrate from Mexico to Ontario,
        across actual base maps of North America. 
          
        Players: 2
         Materials
        Needed:  Two
        photocopied maps of North America (11" X 17" or larger), 
        Map labels and spinners (download below), two pencils and two large
        paper clips for spinners, two small items to act as number line markers. 
         
        Instructions:  Each player selects a spinner and a species
        to work with throughout the game.  The student with the
        "species spinner" spins to see whether the cranes or monarchs
        will be moving.  The other player spins to see
        how far that species will move.  A "zero" indicates a
        no-fly day.  After both spinners have come to rest, the person in
        charge of moving the species that is flying moves the counter
        the appropriate number of places along the number line.  Then, both
        students spin the spinners again...   The game is complete
        when both species have arrived at their destinations, safe and sound. 
         
        Science/Conservation Tie-in:  Ask students what times of year
        cranes would migrate south and monarchs would be migrate north. 
        Discuss why they would do so.  When the number "zero" is spun, ask students why the
        particular species might not be able to fly on a particular day. 
        Help students compare Monarch Butterflies with Whooping Cranes, and the conservation efforts being made to protect both species. 
         
        Social Studies Tie-in:  The game utilizes actual migration
        routes.  Discuss the geography covered by these species and the
        challenges they might encounter en route to their destinations.
          
         
         
        
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         "ULTRA-CRANE HIDE AND SEEK" 
        (Subtraction) 
        Three of my Special Needs students struggle with one-to-one
        correspondence, using counters, and with the concept of subtraction. 
        To provide practice with counters and make the concept of subtraction
        more concrete, I developed a game in which each student is given and
        ultralight aircraft card, and 6-15 cards depicting cranes in flight.  
         
        Players:  up to 4  (I made 4 ultralight cards and 60
        crane cards)
         Materials
        Needed:  Ultralight cards and
        crane cards (download below, four-to-a-page for ultralights,
        nine-to-a-page for cranes), a die or number cube, pencils and paper if
        students are to record number sentences. 
         
        Instructions:  Each student arranges his/her crane cards in
        a V-formation or ten-frame pattern behind his/her plane.  Each round of the game,
        one of the students rolls a die, to indicate how many cranes have broken
        away from the group and gone AWOL.  Each student then removes the
        appropriate number of cranes from his/her flight formation.  The
        students then formulate a number sentence that describes what happened. 
        (e.g. 12 - 4 = 8).  If they are working independently, you might
        choose to have them write their number sentences on paper.  If working with an
        adult,
        they might provide their answers orally or on paper.  
         
        Enhancement for more advanced students:  This game could be
        enhanced by alternating between adding and subtracting, and keeping a
        running tally of the number of cranes tracking behind the plane,
        throughout the game.  For example:  12 - 4 = 8...  
        8 + 3 = 11...   11 - 6 = 5, etc... just like some of those
        crazy days when total chaos ensues on the real ultralight-led migration! 
         
        Language Tie-in:  To aid in oral language development, have the
        teacher and students in the group take turns making up stories to
        explain where the cranes are hiding, each time some break out of
        formation during the math game. 
         
        Science Tie-in:  Discuss how difficult it often is for 
        Operation Migration pilots to keep all of their juvenile cranes on the
        wing. 
         
        Character Education Tie-in:  Discuss how people can be equally
        rebellious with authority figures and how, (even though the cranes
        don't understand it), their "parents" have only their best
        interest in mind when they ask them to conform.  Ask students if
        they think this is true of their parents and the other authority figures
        in their lives.
          
         
        
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         "TIME TO ROOST"  (Time) 
        My special needs students are all learning about analogue and
        digital time, to the hour and half hour.  This cooperative game
        utilizes commercially-produced time flash cards, a commercially-produced
        clock with moveable hands, a custom made "monarch
        roosting tree" and "Monarch Butterfly tokens."   
         
        Players:  An adult-helper plus 2-3 students is ideal
 Materials
        Needed:  Tree graphic and tokens
        (download below, tokens twelve-to-a-page), clock with hands students can
        position, digital time flash cards. 
         
        Instructions:  I show my students a flash card with a
        digital time printed on it.  The students then work together to
        position the hands on a clock to indicate that particular time.  If
        they are right, one of them gets to put a monarch to bed, in the tree. 
        If they are wrong, the monarchs end up sleep-deprived!  ;-) 
         
        Alternate activities with the "Journey North Time To Roost Score
        Board": 
        -- Show students an analogue clock and have them translate the time
        indicated by the hands into digital format. 
        -- Use the monarch tree to acknowledge correct answers in patterning and
        other math activities... or in quizzes about any topic (especially
        monarchs!) 
        -- Use the monarch tree to acknowledge appropriate behaviour, etc.  ("The Monarch Tree Score Board" can be
        a
        multi-use motivational tool!) 
        -- If you affix self-adhesive velcro dots to the tree and game tokens,
        the tree can be displayed vertically  (e.g. on a bulletin board) 
         
        Science Tie-in:  Share the phenomenon of monarch roosting
        behaviour with students!
          
         
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        "MIGRATION MONEY MATH" 
        (Coin names and values) 
        Three of my special needs students are learning the names and values
        of coins.  This cooperative activity provides them with a real-life
        opportunity to learn about money.  
         
        Players: 2 or 3 is ideal
         Materials
        Needed:  Coin labels
        (download below), coins (real or play), containers for donated
        coins.  Change4Cranes
        boxes can be ordered online from Operation
        Migration. 
         
        Instructions:  Each day, the students work together to sort a handful of coins into piles, by denomination, placing name
        and value cards with the appropriate piles.  Then, they divide each pile of coins
        into two equal parts and place the coins in donation containers
        for Operation Migration and the
         Monarch Butterfly Sanctuary
        Foundation.  (NOTE:  As of early-October, I am
        supplying coins for students to donate to these charities.  If I
        receive approval for students to donate coins from home, I will have my
        Special Education students sort all the coins donated by members of my
        migration club and enrichment group members.) 
         
        Enhancement for more advanced students:  Students could be
        asked to place the coins on a graphing grid and describe the number of
        coins, on a particular day, using math language (i.e.  most, more,
        same, less and least common).  Students could also add up the value
        of the coins being donated to each charity, on a particular day. 
        To practice skip-counting, they could group the pennies in pairs, and
        count them by twos, count the cents represented by the nickels by fives,
        and count the cents represented by the dimes, by tens. 
         
        Character Education Tie-in:  This activity provides an
        opportunity to learn about the need to help others 
         
        Science/Conservation Tie-in:  Discuss  how the money we
        are donating will benefit the cranes and monarchs.
          
         
        
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